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80/20 Rule of Learning,
Training, Gamification; best examples
80/20 Rule of Learning
and.20/80 Rapid Training
General learning/training: 80% of your practice time
brings you only about 20% of your total learning
progress.
Rapid learning/training (such as RIEL and Super-Gamification):
20% of your practice time brings you about 80% of your
total learning progress.
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InnoBall (Innovation
Brainball)
Entrepreneurial simulation game
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***
If you are like most guitarists, the following two
statements are approximately true (whether you are aware
of it or not): 80% of your guitar practice time brings
you only about 20% of your total guitar playing
progress. 20% of your guitar practice time brings you
only about 80% of your total guitar playing progress.
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