1 |
The Right Answer
|
It's easy to
come up with new ideas;
the hard part is letting go of what worked for you two years ago,
but will soon be out-of-date. >>> |
2 |
That's Not Logical |
If you make
an error, use it as a stepping stone to a new idea you might not
have otherwise
discovered. |
3 |
Follow the Rules |
Everyone
has a 'risk muscle.' You keep it in shape by trying new things. If
you don't, it atrophies. Make a point of using it at least once a
day.
|
4 |
Be Practical |
You don't
execute your ideas, they die. |
5 |
Play Is
Frivolous |
Necessity may be the mother of
invention, but
play is certainly
the father.
>>> |
6 |
That's Not My Area |
It's important for the explorer to be
willing to be led astray. |
7 |
Avoid Ambiguity |
Take
advantage of the ambiguity in the world. Look at something and think
what else it might be. |
8 |
Don't Be Foolish |
Most people think of
success and
failure as opposites, but they both are products of the
same process. |
9 |
To Err Is Wrong
|
Remember the two benefits of
failure.
First, if you do fail, you learn what doesn't work; and second, the
failure gives you the opportunity to try a new approach. |
10 |
I'm Not Creative |
Either you let
your life slip away by
not doing the things you want to do, or you get up and
do them. |
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